name = killerweapon
preview = killerweapon_preview.bmp
dir = killerhertz
model = killerweapon.gmf
type = weapons
base = Weapon
styles = Default
description = killerweapon
damagesounds = sounds\hzd_hammer_hit2.wav
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
hitpoints = 7000
concussion = 1
fracture = 20
piercing = 1.5
hidden = 1
